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  1. 8 sty 2023 · You can do both, select players by distance / radius around a certain point or in an area defined by 2 sets of coordinates. For more info see here: https://minecraft.wiki/w/Target_selectors#Selecting_targets_by_distance

  2. 12 mar 2021 · You need to use /execute. /execute @a[x=6,y=3,z=10,dx=1,dy=0,dz=1] ~ ~ ~ effect @s levitation 1 1 true. Within the target selector @a[] you specify the starter coordinates with x=, y=, z=, and then the distance with dx=, dy=, dz=. the dx dy dz is the difference, so if x=10 and dx=5 you test for an area from 10 to 15, and this works the same for ...

  3. distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.

  4. Bedrock Edition [] In Bedrock Edition you can turn on the "View coordinates" switch in your game settings. This isn't a cheat, so doing this doesn't affect your ability to earn achievements, and it makes distance measuring quite easy.

  5. You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].

  6. 18 lis 2023 · so i’m trying to get text to come onto the screen when a player enters a town, i have the text working but i can’t figure out how to make it activate in a certain radius of the command block. Distance is a java-exclusive argument. For Bedrock we have r, rm, or dx/dy/dz.

  7. If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...