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  1. 21 cze 2014 · Beyond this, you would have to load the chunks with the map via actual movement within the area. On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks. With this view distance on a map with ...

  2. 29 sie 2022 · A map created using /give can be any map by using the Map parameter to specify the map number desired. E.g. E.g. /give [player] minecraft:filled_map{map:5} gives the specified player map_5.

  3. Map drawn: Players: When a map is drawn: ui.cartography_table.take_result: subtitles.ui.cartography_table.take_result: 1.0: 1.0: 16: Map drawn: Blocks: When a map is edited using a cartography table: ui.cartography_table.take_result: subtitles.ui.cartography_table.take_result: 1.0: 1.0: 16

  4. 21 lut 2018 · I do not think it is possible with command blocks, but it may be easy with custom beacons using sethblings custom beacon filter. Then you set the blindness effect to the beacon in mc-edit, and ta-da, perfect.

  5. When maps are crafted (eight paper surrounding a compass) they are initially "Empty Maps" (data value 395). Holding an empty map and right clicking with it will activate it (data value 358) and draw the current terrain to a radius of 100-120 blocks.

  6. Zoom step 4 |- ! colspan="2" | | [[File:Map Zoom 0.png|116px|Zoom step 0, 1:1]] | [[File:Map Zoom 1.png|116px|Zoom step 1, 1:2]] | [[File:Map Zoom 2.png|116px|Zoom step 2, 1:4]] | [[File:Map Zoom 3.png|116px|Zoom step 3, 1:8]] | [[File:Map Zoom 4.png|116px|Zoom step 4, 1:16]] |- ! colspan="2" | Zoom level | 0/4 | 1/4 | 2/4 | 3/4 | 4/4 ...

  7. The maximum distance within which to attempt to render the map while in a cave - if you set this higher than your render distance, then this will use that instead: Surface Max Distance: Range: 1 - 32 (in chunks, default: 7)

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