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  1. I have a game with a lot of units (tanks, infantry, planes..) and I want to keep track of the distance each travelled. So far I am running this bit of code in my FixedUpdate (): distanceTravelled += Vector3.Distance(prevPos_v3, _currPos_v3);

  2. 6 mar 2013 · Well, you can convert latitude+longitude+altitude to 3d coordinates then use those to calculate distance. Be aware that you might need double precision, and the results are not guaranteed to be perfect.

  3. 7 lut 2022 · How to use OSRM to calculate distances reliably and for free. Photo by T.H. Chia on Unsplash. Calculating distances between a set of coordinates is something that regularly comes up in Data...

  4. I've been learning Unity scripting lately, and I've been looking for ways to find the distance, and came upon two different ones. The Unity manual/documentation (here: http://docs.unity3d.com/Manual/DirectionDistanceFromOneObjectToAnother.html) has a few different statements you can use to calculate the distance, but the "Unity Scripting API" ...

  5. Online Maps is a universal multi-platform solution for creating 2D and 3D maps in Unity. Fully customizable, incredibly easy to learn and use, and at the same time is one of the most powerful and flexible solutions in the industry.

  6. You can calculate the length of a path, running route, fence, border, or the perimeter of any object that appears on a google map. The distance calculator will then display a measurement of the length in feet, meters, miles and kilometers.

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