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  1. It's hard to calculate that far ahead as if you're training regularly, you're going to unlock other levels. Generally speaking, due to the Max function of combat, you'll want to focus your highest combat skills (amongst mage/range/melee).

  2. IF you are melee based, attack & strength levels are equal to 1/3 of a combat level. IF you are ranged based, ranged levels are equal to 1/2 of a combat level. IF you are magic based, magic levels are equal to 1/2 of a combat level.

  3. There is a formula to calculate a player's combat level: 1 level in Attack, Strength, Hits or Defense is equal to 1/4 of a combat level. 1 level in Magic or Prayer is equivalent to 1/8 of a combat level.

  4. All players start out at combat level 3, with the maximum combat level for players being 152, although NPCs can have considerably higher levels. Combat level is calculated by taking the following skills into account: Attack and Strength or Ranged or Magic or Necromancy; Defence; Constitution; Prayer; Summoning (not applied towards combat level ...

  5. In order to solve this puzzle, I have come up with (what I believe to be) two combat level calculation formulas which fairly utilize the relevant combat stats simultaneously. I'll also discuss the major features included.

  6. Calculator/Combat level This dynamic calculator requires JavaScript. This page takes user input via JavaScript and may use changing prices from the Grand Exchange Market Watch .

  7. INSTRUCTIONS: Type Your curent skill levels in textboxes. Press TIP ME when finished. read result. If you type new skills you can use button TIP ME to recalculate result. Ranged based - If (ranged * 1.5) > (strenght + attack) then your attack and strenght are NOT counted at all.

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