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  1. 21 paź 2020 · What solutions have you tried so far? Did you look for solutions on the Developer Hub? local magnitude = (attachment0.Position - attachment1).Magnitude. 8 Likes. Gui object resizes dependant on distance. Calculating the distance from one coordinate to another. Anticheat to detect if player owns area in simulator games.

  2. 27 kwi 2021 · However, you can use a path finding algorithm to accomplish this. A good pathfinding algorithm is Djikstra’s algorithm. Here is a function that finds the shortest path using it: https://developer.roblox.com/en-us/recipes/dijkstra-s-algorithm.

  3. 2 sty 2021 · Here is my code, (variables) local MiddlePos = script.Parent.Parent.Middle.Position local Distance = script.MaxDistance (main code) Plrs[Plr].CharacterAdded:Wait() local PlayerPos = Plrs[Plr].Character:WaitForChild("Torso", 5).Position if (MiddlePos - PlayerPos).Magnitude <= Distance.Value then (max distance instance)

  4. 1 paź 2020 · It really depends on what stuff has the map and how optimized it is. Bigger doesn’t necessarily means worse for lag, you can put 4 parts all next to each other making a square at full scale and have like a 4096x4096 studs square and that shouldn’t cause lag, as you can have a simple room with 1Millon objects that burn all pcs, its about the ...

  5. 1 maj 2020 · If this issue were addressed by the addition of a new “Ruler” tool, it would be a lot easier to measure the distance between 2 surfaces without needing to spawn a part in and use the properties tool. This tool would be another button where the Select, Move, Scale, Rotate, and Transform buttons are, with a tape measure icon.

  6. Map a run, walk, or bicycle ride. Plan routes, calculate distances, view elevation profiles, share routes, export as gpx, or embed in a website.

  7. Map your run with our free running route planner to accurately measure distance on a map. Find new places to run and generate new routes from home using our Make Me a Route feature.

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