Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. 29 maj 2017 · You cannot show the distance closest to the player and show it via scoreboard due to the fact vanilla scoreboards are used for every player. This can be easily done with some bukkit code which will be both more efficient and cleaner to the eye.

  2. So I need to know how far a player is from the other ones. I want to /rawtitle actionbar to player for the closest player in blocks.

  3. I'll use the fake player #Divisor 's DistanceFlownKm score, but you may want to set up an objective for constants. /scoreboard players set #Divisor DistanceFlownKm 100000. Then, on a clock and in this order, run the following two commands to make everyone set their DistanceFlownKm score equal to their DistanceFlownCm score divided by 100000 :

  4. You can use execute store result ... run data get entity @s ..., to get the players's position in each axis, found in the Pos[x,y,z] data tag. If you store the target's coordinates and your coordinates in different scores, you can use subtraction using scoreboard players operation to find the distance along each axis.

  5. 9 wrz 2020 · I had the idea to store the distance of all players to that armorstand in their "Distance"-score and then compare the 2 scores for every player. But I don't know a way to store the distance in an scoreboard or to get it with a command. Is there a way to do this?

  6. 21 lis 2020 · To keep track of the total distance, add another chain command block before the last chain command block and paste this command in: /execute as @a[scores={meters=1000..}] run scoreboard players add total km 1. This will add a new line to the scoreboard that says "total <total_distance>".

  7. For example if you multiply by 50 when reading from NBT and later with 0.02 when reading from the scoreboard, you get the coordinate precise to 20cm. But be careful when using scale factors above 71.58, because you might get overflow issues if the player coordinates are very high.

  1. Ludzie szukają również