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21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.
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The problem is because the map is active we don't want to...
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You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].
29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.
Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?
17 sie 2021 · You can use as @a[] instead of if entity @p[] if you specify the coordinates. Within the selector, you need to add x, y, z, as well as distance=.. or dx dy dz. This way you can specify specific areas: execute as @a[x=0,y=65=z=0,dx=1,dy=1,dz=1] This will target all players in a cube from 0 65 0 to 1 66 1.
27 paź 2020 · Minecraft: Homer_Dalor. Discord: Homer-dalor#6274. If you want to know which player has left the area, you can add a tag to all players who are in the area, and check every tick if they still are in : add tag if player is in the area : /tag @a[x=10,y=10,z=60,dx=20,dy=20,dz=70] add in_area.
Marking distance. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system, and each block is considered to be 1 cubic meter. When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.