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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. The velocity of an object describes its speed and direction. Calculating the magnitude of a Vector in Roblox will give you the speed.

  3. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

  4. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  5. 28 gru 2021 · The VehicleSeats’ speed bar can be hidden by disabling the “HeadsUpDisplay” property of the seat. These seats are normally only used in legacy style vehicles with physics-based movement, whereas the games you listed are very scripted and are much more likely using regular Seats then executing code for custom controls when someone sits in ...

  6. Change documentation language. The maximum speed that can be attained.

  7. 1 cze 2020 · To script the player pressing “E” to get into the car, use UserInputService. And for the car, you don’t need to script anything on how they drive it, but! If you want to have acceleration sounds, I’d check out This Post. Here is a tutorial on how to make / rig a car:

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