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  1. 28 kwi 2019 · First of all you want to get the Velocity of the seat. Then you want the Magnitude property of this as it will tell you the total speed of the seat. I’m pretty sure that this is how it works internally although I could be wrong.

  2. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent local Train = Seat.Parent local Body = Train.Body local LBogie = Train.LBogie local RBogie = Train.RBogie speed = 500 acceleration = 0.1 deceleration = 0.2 Seat ...

  3. 23 sie 2022 · Just add the MaxSpeed by +2 whenever you want in the script, then reset it to what it was previously when wanted. Here’s an example to put inside the vehicle seat. speedTime = 5. --Code here to trigger it. script.Parent.VehicleSeat.MaxSpeed = 27.

  4. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  5. Before you do this tutorial, it is strongly recommended to read VehicleSeats. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

  6. 5 dni temu · Nevermind, try this code from another topic. It’s meant for sound but you may be able to use it for the speed of wheels. local maxSpeed = 30. game:GetService("RunService").Heartbeat:Connect(function() local velocity = MyCar.Body.Seat.AssemblyLinearVelocity.Magnitude. MyCar.EngineSound.PlaybackSpeed = (velocity / maxSpeed) + 0.6.

  7. The velocity of an object describes its speed and direction. Calculating the magnitude of a Vector in Roblox will give you the speed.

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