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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. 30 lis 2021 · The script for the Roblox speed GUI is a CoreScript, and Studio doesn’t allow you to open them, which means that you’ll have to script it yourself. You can use @memocrac ’s code, or just make your own.

  3. 31 lip 2023 · To get you started on a basic speedometer, here is a quick showcase: local Speedometer = script.Parent -- Location of speedometer. local CarName = "MyCarName" -- The name of the vehicle in the workspace (You probably already defined this) local Car = workspace:FindFirstChild(CarName) -- Gets the vehicle from the workspace.

  4. 12 sie 2021 · You can have a value that’s called speed and when you move it moves at the value called speed. From there you make a gui and tween is to the value / max speed.

  5. 30 maj 2021 · Hi, I’m trying to find the current speed of a vehicle or VehicleSeat so I can make the vehicle sound pitch change depending on the speed. I have already tried this: while true do wait() print(Vehicle.VehicleSeat.…

  6. VehicleSeat.MaxSpeed. number. Read Parallel. The maximum speed that can be attained. ©2024 Roblox Corporation.

  7. Then I came up with a much harder problem: How do I get the speed of a BasePart (in this case a VehicleSeat) and display it on a GUI. I've looked at other forums and they have been using .Velocity but to my understanding that is outdated and there's a newer way.

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