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  1. 28 kwi 2019 · Basicly I want to detect what speed a VehicleSeat is indicating / showing. But how do I accomplish this? Is there some kindof formula for calculating it? I am using a bodythrust to push the vehicle for those wondering.

  2. 21 lut 2022 · The first thing would be to hide HeadsUpDisplay and you would get the speed with the Magnitude of the speed of the car. local DriveSeat = --path to VehicleSeat local Velocity = DriveSeat.AssemblyLinearVelocity.Magnitude print(Velocity)

  3. 30 maj 2021 · Hi, I’m trying to find the current speed of a vehicle or VehicleSeat so I can make the vehicle sound pitch change depending on the speed. I have already tried this: while true do wait() print(Vehicle.VehicleSeat.…

  4. So after that I easily found a feet per second to miles per hour calculator and calculated all of my MaxSpeeds. Then I came up with a much harder problem: How do I get the speed of a BasePart (in this case a VehicleSeat) and display it on a GUI.

  5. 31 lip 2023 · So, recently i’ve made a car, and figured out how to control it through a gui, but now I don’t really know how can I make a speedometer on the same gui. Maybe a remote function would work? Thanks for help and sorry for my english.

  6. VehicleSeat.MaxSpeed. number. Read Parallel. The maximum speed that can be attained. ©2024 Roblox Corporation.

  7. 1 lut 2023 · You can remove the speedometer which Roblox uses, its a property in the ‘VehicleSeat’ instance. As for making your own, you can probably try to check when a player enters the seat, and parent the gui into their PlayerGui.

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