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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. VehicleSeat. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  3. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.

  4. The velocity of an object describes its speed and direction. Calculating the magnitude of a Vector in Roblox will give you the speed.

  5. Before you do this tutorial, it is strongly recommended to read VehicleSeats. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

  6. 5 dni temu · Nevermind, try this code from another topic. It’s meant for sound but you may be able to use it for the speed of wheels. local maxSpeed = 30. game:GetService("RunService").Heartbeat:Connect(function() local velocity = MyCar.Body.Seat.AssemblyLinearVelocity.Magnitude. MyCar.EngineSound.PlaybackSpeed = (velocity / maxSpeed) + 0.6.

  7. 23 sie 2022 · Just add the MaxSpeed by +2 whenever you want in the script, then reset it to what it was previously when wanted. Here’s an example to put inside the vehicle seat. speedTime = 5. --Code here to trigger it. script.Parent.VehicleSeat.MaxSpeed = 27.

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