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  1. Rhumb Line... 2-player abstract strategy game of observation, placement (nuggets) and accumulation (points). Players take it in turns placing their nuggets, on the empty board, to form point-winning rhumb lines.

  2. The goal of the game is to out-navigate the opposition and achieve victory by placing nuggets on the board to build and/or block point-scoring "rhumb line" combinations of radii, arcs and spirals. Gameplay. The Rhumb Line game board consists of a compass rose with 32 marked points with a score-keeping "ladder" on either end.

  3. Community Wiki. Rhumb Line is a sailing race game from Newport to Tortola. This game comes in a tube measuring 20" long with diameter of 2 1/2" and uses a laminated map for a playing surface. The object is to race from Newport, Rhode Island to Tortola, British Virgin Islands. Players will roll one die for each move.

  4. Position stones on the radial lines of degrees where they intersect the concentric circles in the compass. Place the stones, one at a time, building on those already on the board to complete &/or block new point-winning rhumb lines. As the game progresses, several point combinations may be completed with a single turn.

  5. allboardgames.com › boardgame › rhumb-lineRhumb line - allboardgames

    Rhumb Line is an exciting and strategic board game that will challenge your navigation skills and strategic thinking. Designed for 2 to 4 players, this game takes you on a thrilling adventure as you navigate through treacherous waters, avoiding obstacles and competing against other players to reach your destination first.

  6. 27 paź 2008 · There are oh so many significantly playworthy variations of Tic-Tac-Toe (a.k.a. Naughts and Crosses, a. also k.a. Three-in-a-Row) that one would think it a nigh impossible feat to create a completely different, but similarly significantly playworthy, most definitely Tic-Tac-Toe-like game. Apparently game designer Martin Samuel thought it possible, and his game Rhumb Line is proof of the ...

  7. Rhumb Line. Games Above Board designed & published. For 2 players age 8+ / approx. 20 minutes A nautical game based on ancient mariner history, seafaring lore and pastimes. The object is to out-navigate the opposition to achieve victory. Three ways to score on the compass rose game board and a twist in the tail to turn the tide and rule the waves.

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