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  1. 29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.

  2. 16 mar 2024 · Use a custom tag for this, here's an example: execute positioned 22 115 7 as @e[type=item,distance=..1,nbt={Item:{tag:{Test:true}}}] run say Example Command. 330+ Minecraft Tutorials for Map Makers. To post a comment, please login.

  3. 13 sty 2017 · You can however spawn your own entities with custom attributes, namely generic.followRange one, that can modify the tracking distance of a mob: The range in blocks within which a mob with this attribute will target players or other mobs to track.

  4. Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?

  5. 21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.

  6. Marking distance. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system, and each block is considered to be 1 cubic meter. When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.

  7. If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...