Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.

  2. To test for a player in some distance from a certain place, use: /testfor @a[x=X,y=Y,z=Z,r=R,rm=RM] Where X, Y and Z are the middle coordinates of the area to test for a player, R and RM specify the minimum and maximum distances from the specified coordinates, respectively.

  3. Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?

  4. Marking distance. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system, and each block is considered to be 1 cubic meter. When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.

  5. If a non-"runner" player who has the "dead" tag but also has a measurable "distance" from this command block, and does not have a compass in their inventory,.... well, they're given a compass. The "distance" is the crux of this whole process.

  6. If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...

  7. The command /execute if @p[distance=..2] will test to see if any players are within a range of 2 (the command block itself plus 2 more blocks in every direction). Range 2 is the range a player want for a command block under a floor.

  1. Ludzie szukają również