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  1. Bedrock Edition [] In Bedrock Edition you can turn on the "View coordinates" switch in your game settings. This isn't a cheat, so doing this doesn't affect your ability to earn achievements, and it makes distance measuring quite easy.

  2. FYI – the maximum chunk render distance on a Realm is set to 12. This completely overrides any video settings that you set in the game itself. You can set your render distance to 96 chunks all you want, but it will never render more than 12 on the Realm.

  3. i downloaded my realm world and went into settings, it said the simulation distance is 4. I’m not sure if that’s what it is on the actual realm though. Reply reply

  4. 29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.

  5. Some effects can occur at any distance but gradually worsen as coordinates increase. Bedrock Edition uses 32-bit floating points for many of its calculations, such as the player's position, as opposed to Java Edition, which uses 64-bit floating points.

  6. 2 gru 2021 · One of the various options and settings in Minecraft 1.18 is a parameter called Simulation Distance. FOV, View Bobbing, UI Scales… you might already be familiar with most settings since other games also use those terms.

  7. Simulation distance is a world-creation setting in Bedrock Edition that controls mob spawning and despawning, and tick updates. In Java Edition, simulation distance is a video setting related to render distance, to restrict tick update distance.

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