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  1. 18 maj 2024 · I want to create a projectile system with specific elements that I can also use for different weapons in my game. It’s primarily for a bomb in my game, but I figured that how the system works can also work for superballs…

  2. Since the July 17, 2020 update, the Tutorial is a quest-like feature that all new players must take. It shows you the basics of the game, and gets you set up to play on your own. Instead of giving you a Workbench Tier 1, it now gives you a Workbench, a type of workbench with only 2 recipes, and...

  3. Gamepasses are one-time in-game Robux purchases that give the player access to an exclusive feature, like the Jukebox or Lighting Station. Others give the player a rank like PRO or VIP. There have been 12 gamepasses: 2 Ranked, 9 Unlocks, and 1 Offsale gamepass.

  4. Shooting Projectiles with Trajectories. In Scratch, the Trajectory formula is used for projects such as: Rocket or baseball simulators; Tank games; Anything that includes the curve of a projectile; The formula(e) calculate(s) where on the screen the projectile should be.

  5. 12 sie 2020 · This video will show you guys how to get jukebox discs ancient slime strings buffalkor island keys and more you can get red discs blue discs and yellow discs...

  6. 23 lip 2021 · Can someone explain to me how do I shoot in the game, because I had a gun and it has ammo and which I was going to kill someone but two of my guns…

  7. 12 lip 2020 · To prevent the projectile from relying on a .Touched event on collision, which creates delay, you can use Ray’s to figure out the endpoint before you shoot her projectile. Then use either TweenService, or Lerp()ing to move the bullet to that position.