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  1. Shooting Projectiles with Trajectories. In Scratch, the Trajectory formula is used for projects such as: Rocket or baseball simulators; Tank games; Anything that includes the curve of a projectile; The formula(e) calculate(s) where on the screen the projectile should be.

  2. 17 lut 2014 · This tutorial demonstrates one way to have a sprite shoot/throw a projectile. There are many ways to do this, but I hope this example is useful.

  3. Projectiles in Scratch How to make something shoot out of something else. (Think rockets, sparks from a wand, lighting from clouds! And, if it's appropriate, arrows or bullets.)

  4. 17 lip 2016 · If you use clone IDs you can make some of the clones by your shooting items and others be projectiles. Then the projectile will always start at the right place if it is the shooting item that creates it.

  5. Make lists of all properties of projectiles on the screen, such as its postion, damage, velocity, lifespan, you name it, make a list for it. A hitbox will also be necessary. Each enemy has a hitbox defined by parameters - Clone's X +20 to X-20 for example.

  6. scratch.mit.edu › search › projectsScratch - Search

    Projects. Studios. Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

  7. Projectiles are used in a wide variety of games, such as shooters, and are not very complicated to make. This details have to make a projectile engine on Scratch. Script. Here is the script for the projectile engine: