Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. The Extra-Terrestrial video game provides examples of: Adaptational Badass : Elliott, who will scare away the agent and scientist. Anti-Frustration Feature : Attempted.

  2. E.T. the Extra-Terrestrial is a 1982 Science Fiction film directed by Steven Spielberg, with the screenplay written by Melissa Mathison. By the end of its …

  3. The Full-Circle Revolution trope as used in popular culture. It's not called a revolution for nothing. This trope refers to when a revolution loses …

  4. E.T. the Extra-Terrestrial is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 and based on the film of the same name. The game's objective is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet.

  5. 13 kwi 2003 · E.T. The Extra-Terrestrial is a licensed adventure game, based on the movie. The adventure takes place on several screens with pits scattered about. The object of the game is to find pieces of E.T.'s phone. Once all pieces are found, E.T. calls home...

  6. E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw.

  7. E.T. the Extra-Terrestrial Released for the Game Boy Advance on December 14, 2001. Players must save E.T. from the government agents, scientists, and law enforcement officers that are trying to catch him while attempting to assemble a transmitter that will allow E.T. to phone home.