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  1. 23 lis 2021 · 11 new 3D cities from around the globe are now available on experiences powered by Microsoft Maps. For example, check out the beach in Calais.

    • India

      At Bing, we want to give a fresh perspective on the things...

    • France

      Chaque jour, nous vous proposons une nouvelle image sur la...

    • Japan

      lineマンガ編集部オリジナル作品『ラッパーに噛まれたらラッパ...

    • Germany

      Auf der Bing-Homepage präsentieren wir Ihnen jeden Tag ein...

  2. 23 lis 2021 · 11 New 3D Cities are now available. Azure Maps. November 23, 2021. It is no secret the Microsoft Maps team partners with world builders from the video game industry to create experiences like Microsoft Flight Simulator 2020.

  3. 21 maj 2024 · The Bing Maps Distance Matrix API provides travel time and distances for a set of origins and destinations. The distances and times returned are based on the routes calculated by the Bing Maps Route API. Times are based on predictive traffic information, depending on the start time specified in the request.

  4. 23 wrz 2019 · The Maps SDK is a map control for Unity makes it possible for any developer to utilize Bing Maps 3D Data in Unity-Based, mixed reality experiences for Hololens, Windows and Mobile devices. Here is a quick start guide on setting up the Maps SDK control and demoing the packaged samples.

  5. 31 mar 2021 · Specifically, the Bing Maps SDK gives us exactly what we want: a drop-in Unity component that, given a location (via latitude/longitude coordinate pair) will render a 3D scene containing that real-world location, powered by the same 3D maps data that Flight Simulator uses. That’s so cool!

  6. 10 gru 2010 · This sample demonstrates how to incorporate Bing Maps capabilities in your game. The sample presents a navigable map of the world by accessing the Bing Maps REST services. Note: This sample requires a Bing Maps key to run. To register and obtain a key, visit https://www.bingmapsportal.com/.

  7. 24 cze 2013 · · WorldView– Displays a virtual world in 3D space and applies matrix math to keep the virtual world aligned with what’s seen through the camera. · HeadingIndicator – A simple user control used to show the direction in which the device is facing (similar to a compass needle).

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