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28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)
31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.
How fast the vehicles will be able to attain VehicleSeat.MaxSpeed. The greater the number, the faster it will reach the maximum speed.
20 mar 2021 · With this simple script you can enter on any vehicle free seats easily. You can see the script in action here: https://www.youtube.com/watch?v=6NxIJce9jD8 You can download below for free or support me with pay what ….
20 mar 2023 · This script brings an immersive way to enter and interact with vehicles, allowing players to choose which seat they want to enter, just like in real life!
23 sie 2022 · Just add the MaxSpeed by +2 whenever you want in the script, then reset it to what it was previously when wanted. Here’s an example to put inside the vehicle seat. speedTime = 5 --Code here to trigger it script.Parent.VehicleSeat.MaxSpeed = 27 task.wait(speedTime) script.Parent.VehicleSeat.MaxSpeed = 25
20 maj 2023 · The Vehicle Seat its just an object with properties that by default changes when a Player is using the seat and press keys or touch. You should listen when those properties changes and get the new value of the property. Grab that value and feed a constraint like hinges or BodyMovers to apply movement into the model.