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  1. 24 cze 2024 · The best way to move projectiles that aren’t physics heavy is by using RenderStepped. It’s an event that fire every single frame (before rendering), which lets us make our projectiles as smooth as they can possibly be. Here’s a basic example for a linear projectile:

  2. 23 cze 2024 · Alright yea, sounds good, should be quite efficient, if you do notice any severe frame drop or lag, it would most likely come from either a memory leak with the hitboxes or memory leaks with the client, if it’s the client (LocalScript) that causes issues, I’d try and organize your loops into threads and then use a coroutine to schedule them, so they can run along side non cyclic code.

  3. 10 cze 2024 · Roblox Parkour Wiki is a community site that anyone can contribute to. Discover, share and add your knowledge! FANDOM. Fan Central BETA Games Anime Movies TV Video Wikis Explore Wikis Community Central ... Fandom Apps Take your favorite fandoms with you and never miss a beat.

  4. 28 cze 2024 · So I am trying to make a ghast that shoots fireballs but whenever I try no matter what sort of tick procedure I allways end up with the player shooting whenever looking at the ghast itself. Here are screenshots of some different triggers I tried. How do I get it to shoot at the player when seeing it. Jump to top.

  5. 24 cze 2024 · 3. StiflingPrism51·5/31/2024in General. We must spread word to revive the game. We must spread the word that parkour reborn 1.2 will have a free to play session released this weekend. 0. 2. BetaSilly·5/29/2024in General. silly question/theory. i know this wiki is dead (for now i guess), but i wanna think about it.

  6. Yeah, I'm using a bunch of different loops and the enemies and stats don't update simultaneously which I think is the problem. If you know how to fix the slidey enemy stats that would be great! Here's the link to my project so you can take a look for yourself https://scratch.mit.edu/projects/1022836042/

  7. 21 cze 2024 · Fandom Apps Take your favorite fandoms with you and never miss a beat.