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  1. 29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.

  2. To test for a player in some distance from a certain place, use: /testfor @a[x=X,y=Y,z=Z,r=R,rm=RM] Where X, Y and Z are the middle coordinates of the area to test for a player, R and RM specify the minimum and maximum distances from the specified coordinates, respectively.

  3. As of 1.7.2, Mojang implemented a feature into mine craft that would forever change the way mapmakers view blocks, /setblock. The setblock command essentially allows a command block (or player) to remotely place blocks into the world. Here's the syntax: /setblock x y z <BlockID> data-method dataTag.

  4. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system , and each block is considered to be 1 cubic meter . When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.

  5. You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].

  6. distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.

  7. 24 gru 2021 · Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?

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