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29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.
To test for a player in some distance from a certain place, use: /testfor @a[x=X,y=Y,z=Z,r=R,rm=RM] Where X, Y and Z are the middle coordinates of the area to test for a player, R and RM specify the minimum and maximum distances from the specified coordinates, respectively.
As of 1.7.2, Mojang implemented a feature into mine craft that would forever change the way mapmakers view blocks, /setblock. The setblock command essentially allows a command block (or player) to remotely place blocks into the world. Here's the syntax: /setblock x y z <BlockID> data-method dataTag.
Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system , and each block is considered to be 1 cubic meter . When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.
You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].
distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.
24 gru 2021 · Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?