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  1. MrCrayfish's Vehicle Mod adds in a bunch of useful vehicles you can use for transportation, racing, and even farming. This mod contains includes an average of 25 unique vehicles that you can legitimately get in Survival Mode.

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      MrCrayfish's Vehicle Mod Wiki; Vehicles. ATV; Meta modules....

  2. You first need to craft a workstation : You can then use this workstation to craft your brand new vehicles. The ressources needed to craft these vehicles are indicated on the right part of the UI...

  3. Wheels. As of 1.12.2 version, there are seven types of wheels added in with the Mr Crayfish Vehicle Mod. Each affect a vehicle differently, allowing more speed on different terrains. They can either be placed on the vehicle when crafting the vehicle or later on when placed on the jack and right clicking with a wrench.

  4. In this mod you can find an assortment of vehicles that will help you explore, farm, transport, race, and even fly! Every vehicle can be customised with different engines and wheels to change the speed and effective surfaces the vehicles can drive on.

  5. The maximum velocity the motor can use to reach Motor.DesiredAngle measured in radians per physics frame (1/60th of a second).

  6. This code sample fires a part from one position toward another. It calculates the velocity needed to reach the destination in time, and applies an anti-gravity effect using a BodyForce. In addition, it adds a Trail to better visualize the path of the projectile as it arcs through the air.

  7. 19 lip 2021 · My chassis has four motors that rotate the wheels using AngularVelocity. I use the following equation to calculate it. MaxSpeed * MoveVector.Z. My vehicle uses gears, which set the max speed every time the vehicle shifts to a new one (along with torque). This works, but, the max speed is always higher than what I set it to.

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