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  1. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  2. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent local Train = Seat.Parent local Body = Train.Body local LBogie = Train.LBogie local RBogie = Train.RBogie speed = 500 acceleration = 0.1 deceleration = 0.2 Seat ...

  3. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

  4. 29 kwi 2020 · I used 'How to Rig a Car" for the main framework of my vehicle, which only has a very simple engine system which i’m trying to expand from. Some obstacles I have are: Where can you apply car gear ratios into? How do you calculate the moment a car needs to shift up/down when its automatic?

  5. VehicleSeat.MaxSpeed. number. Read Parallel. The maximum speed that can be attained. ©2024 Roblox Corporation.

  6. 21 lut 2022 · The first thing would be to hide HeadsUpDisplay and you would get the speed with the Magnitude of the speed of the car. local DriveSeat = --path to VehicleSeat local Velocity = DriveSeat.AssemblyLinearVelocity.Magnitude print(Velocity)

  7. 23 paź 2020 · The next thing I want to move on to is nitro boosting and drifting, but first, I need to do UI and sounds. Before I do those things though, I need to add gearing, so that I can pitch sounds realistically and get needles on a speedometer to look realistic.

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