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  1. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Pastebin ... Login Sign up. Advertisement. SHARE. TWEET. Car Speed Script. Domino2007. Nov 25th, 2020 (edited) 18,568 . 0 . Never . Add comment. Not a member of Pastebin yet?

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  2. 5 wrz 2023 · Universal Car Speed Changer. Features: Change Acceleration, Brake Force, etc. Advertisement. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.

  3. 10 paź 2022 · I am creating a cart ride game and I’m using a custom script combined with the vehicle seat. As of right now the acceleration and braking is instant and instead of rolling to a stop when nothing is being pressed down, the cart acts like it is braking.

  4. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.

  5. 1 wrz 2022 · Most of these are just references to some parts and some motors that the car needs to control to move and steer. However, movement is a vector with the seats throttle and steer (in variable format), as shown below: seat.Changed:Connect(function(attribute) if attribute=="Throttle" then.

  6. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  7. 23 sie 2022 · Just add the MaxSpeed by +2 whenever you want in the script, then reset it to what it was previously when wanted. Here’s an example to put inside the vehicle seat. speedTime = 5. --Code here to trigger it. script.Parent.VehicleSeat.MaxSpeed = 27.

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