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  1. 12 sie 2021 · The default vehicle GUI uses the magnitude of the velocity to get the speed. local speed = vehicleSeat.Velocity.Magnitude The only flaw to this is when the car falls off the map the speed will increase crazily (you can try it yourself)

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  3. So after that I easily found a feet per second to miles per hour calculator and calculated all of my MaxSpeeds. Then I came up with a much harder problem: How do I get the speed of a BasePart (in this case a VehicleSeat) and display it on a GUI.

  4. 30 maj 2021 · Hi, I’m trying to find the current speed of a vehicle or VehicleSeat so I can make the vehicle sound pitch change depending on the speed. I have already tried this: while true do wait() print(Vehicle.VehicleSeat.…

  5. 1 lut 2023 · You can remove the speedometer which Roblox uses, its a property in the ‘VehicleSeat’ instance. As for making your own, you can probably try to check when a player enters the seat, and parent the gui into their PlayerGui.

  6. 30 lis 2021 · The script for the Roblox speed GUI is a CoreScript, and Studio doesn’t allow you to open them, which means that you’ll have to script it yourself. You can use @memocrac ’s code, or just make your own.

  7. How to make a SPEED gui in roblox (for cars) I made an error in the script: It's not math.round () it's math.floor (), but it won't make a difference. btw 10/10 explanation skills ...more.

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