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  1. Simulation distance is a world-creation setting in Bedrock Edition that controls mob spawning and despawning, and tick updates. In Java Edition, simulation distance is a video setting related to render distance, to restrict tick update distance.

  2. 13 wrz 2023 · Here are some recommended simulation distance settings based on different PC specs: Low-end PC: Start with a simulation distance of 6-8 chunks to ensure smoother gameplay. Mid-range PC: Aim for a simulation distance of 10-12 chunks for a balance between performance and visuals.

  3. 30 kwi 2022 · The simulation distance setting affects how far away things can be while the game continues to either play out the processes the item is undergoing, such as items smelting in furnaces, or how...

  4. Simulation distance is just how far mobs render, I use the lowest it goes usually but it doesn't matter unless it's on multiplayer

  5. 27 lut 2024 · Let’s say you have your Simulation Distance set to 4 chunks in Minecraft Java Edition. When you stand within your chunk, which has a 16-block radius, the Simulation Distance will simulate a 9×9 square of chunks around your chunk.

  6. 5 kwi 2024 · In Minecraft, players can now find two types of distance settings: render and simulation. As indicated by the name, render distance controls how far the game will load visible chunks, while simulation distance determines how far those chunks will be actively simulated.

  7. 3 maj 2024 · When players go to the video settings in Minecraft 1.19, they will see the Distance Simulation setting near the render distance slider. Here, players can adjust the simulation distance to their liking, balancing performance with visual fidelity in the game.

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