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  1. Bedrock Edition. In Bedrock Edition you can turn on the "View coordinates" switch in your game settings. This isn't a cheat, so doing this doesn't affect your ability to earn achievements, and it makes distance measuring quite easy. It is also a great aid to keep from getting lost if you don't have a compass . Java Edition.

  2. 21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.

  3. 12 mar 2021 · Within the target selector @a[] you specify the starter coordinates with x=, y=, z=, and then the distance with dx=, dy=, dz=. the dx dy dz is the difference, so if x=10 and dx=5 you test for an area from 10 to 15, and this works the same for the other once as well both for positive numbers and negative. Share. Improve this answer.

  4. I don't know a massive amount of how things work on bedrock so I'm wondering if anyone knows a way to go in the files and manually up the render distance cap when using rtx to something higher than 24 chunks.

  5. 27 lut 2024 · To zoom in on a Minecraft map, you’ll need to acquire a cartography table, open its grid, and place a map you’d like to zoom in on and a sheet of paper. Before you take it out, you’ll see how much bigger the map will get compared to how big it was.

  6. 13 wrz 2023 · Here are some recommended simulation distance settings based on different PC specs: Low-end PC: Start with a simulation distance of 6-8 chunks to ensure smoother gameplay. Mid-range PC: Aim for a simulation distance of 10-12 chunks for a balance between performance and visuals.

  7. Simulation distance is a world-creation setting in Bedrock Edition that controls mob spawning and despawning, and tick updates. In Java Edition, simulation distance is a video setting related to render distance, to restrict tick update distance.

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