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  1. 29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.

  2. 29 sie 2022 · A map created using /give can be any map by using the Map parameter to specify the map number desired. E.g. E.g. /give [player] minecraft:filled_map{map:5} gives the specified player map_5.

  3. 21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.

  4. distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.

  5. Use the distance selector, or a combination of x, y, z, dx, dy, and dz. Distance is circular. execute if @a[distance=..10] runs if a player is within ten meters of the command block. You can also use execute positioned 5 16 -3 if @a[distance=..10] to check whether there's a player within ten meters of 5 16 -3.

  6. Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?

  7. Marking distance. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system, and each block is considered to be 1 cubic meter. When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.

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