Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. 29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.

  2. Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?

  3. distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.

  4. Use the distance selector, or a combination of x, y, z, dx, dy, and dz. Distance is circular. execute if @a[distance=..10] runs if a player is within ten meters of the command block. You can also use execute positioned 5 16 -3 if @a[distance=..10] to check whether there's a player within ten meters of 5 16 -3.

  5. You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].

  6. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system , and each block is considered to be 1 cubic meter . When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.

  7. If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...

  1. Ludzie szukają również