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  1. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2 . Finding holes in the wall will lead you to Level 19 .

  2. Wanderers can exit Level 1 by simply continuing to explore, as it usually leads to Level 2 or back to Level 0 via staircases or hallways. An unlocked door may lead to Level 2 . The Hub can be accessed from this level by walking up two flights of stairs and then immediately walking back down.

  3. Entrances and exits to each level are catalogued to the best of our ability, as making a hasty retreat is often necessary. An important tip to remember is that levels are occasionally prone to instability; keeping this in mind, documentation of any level is subject to change without warning.

  4. Level 1.1 can be escaped by backtracking through the corridor and exiting through the entrance to the level. Noclipping can also land explorers in a random part of Level 1, however this is unpredictable and should only be used as a method of escape in emergencies.

  5. backrooms-wiki.wikidot.com › faqFAQ - The Backrooms

    Is there an exit to The Backrooms? Exiting The Backrooms is a touchy subject. Some works are written with the intent that there is no known way to exit them, while some imply that there is the possibility of doing so.

  6. Entrances and Exits Entrances. You can get here from Level 0 by no-clipping into walls that feel darker than the rest, or via special stairwells or fire exit doors. Level 1 offers numerous entry points, and there's a high likelihood that regular doors in various levels will guide you there. Exits

  7. Level 1 contains frequent blackouts, where all the lights will turn off. This is the most dangerous part of Level 1, as Smilers and Hounds can spawn. The blackouts can last from 10 minutes to 3 months.

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