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  1. 28 maj 2018 · Provides a mathematical expression evaluator. Mathematical expressions can be passed to it as a string, and solved. This allows mathematical expressions to be stored as strings, and be generated or altered at run-time.

  2. The values used in an expression can be real numbers (e.g. 3.4 * 6), hexadecimal numbers starting with a $ sign (e.g. $00FFAA | $88FFAA), strings between double quotes (e.g. "hello" + "world") or more complicated expressions using multiple operators and values.

  3. 21 cze 2016 · Features: Evaluate mathematical expressions. Convert expressions from infix (4* (3+5)) to postfix (4 3 5 + *). Constants like pi, e and phi. Todo: Functions like sin (x), cos (x), point_direction (x1,y1,x2,y2), etc. Tutorial: Make a new script called infix_evaluate: PHP:

  4. 11 lip 2018 · A simple expression parser, that allows parsing and evaluating strings that describe mathematical operations. The following operators are included by default: minus (-)

  5. 16 wrz 2016 · If you're still developing games, I would highly recommend looking into a deep understanding of 'Effective Health' calculations. Here's a simple system that scales infinitely (in theory), while keeping display number low: Example Let's say you have 1000 health.

  6. You can also use a special function available in GameMaker to set the epsilon value for floating point maths. When a real number is rounded to the nearest floating point number, the epsilon (also know as "machine epsilon") forms an upper bound on the relative error, and you can set and get the epsilon value using the following functions:

  7. GameMaker contains a large number functions to deal with different areas of mathematics, numbers of all types and the date and time. Most of these functions can be found in the sections listed below: Date And Time. Number Functions. Angles And Distance. Matrix Functions.

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