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  1. 18 sty 2020 · I was thinking something like a script for distance if and only if player is in the seat. If someone could help that would be great! Also I was thinking about using this for the inspare chassis idk if that matters.

  2. 20 lip 2023 · Use the Pythagorean Theorem, or in simple terms: Vector.Magnitude. local difference = (p0 - p1) -- The Difference between each other (or their offset) local distance = difference.Magnitude -- the distance between them. -- Math Explanation: -- The Pythagorean Theorem is used to find the distance between 2 points.

  3. 8 maj 2024 · What is the issue? Include screenshots / videos if possible! I have this code which all it does is, when you drive a car at a certain speed you earn cash, it works fine. the only odd problem is that it works fine when your character touches the (Vehicle-Seat).

  4. 28 kwi 2019 · You can find the distance between two objects using Magnitude. You’d subtract both positions and get the Magnitude of that vector. If you want to know how Magnitude is calculated look up Pythagorean distance formula.

  5. 24 paź 2020 · I’m trying to figure out how to make a function which allows a player to receive Money every 10 Seconds, Below is the script I’m currently using, By the way I’m not a scripter at all lol. wait(.5) local stats = Instance.new("IntValue") stats.Name = "leaderstats". local score = Instance.new("IntValue") score.Name = "Money".

  6. The DistanceFromCharacter Player function returns the distance between the character's head and the given Vector3 point. It returns 0 if the player has no Player.Character. This is useful when determining the distance between a player and another object or location in game.

  7. 16 kwi 2023 · Driving Simulator script – (Speed changer, INF Nitro) Direct link, but with mboost: https://pastebin.com/eNR6n2n9 OR The script is published on our website with scripts:...