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  1. E-books collected according to Milo Yip's learning path - kurong00/GameProgramBooks ... Advanced Mathematics for 3D Game Programming. ... Beginning Game Engine Development. Game Engine Architecture; Optimization. Video Game Optimization; Unity 5 Game Optimization; 07.Computer Graphics. Beginning CG Programming.

  2. Travelmath helps you find driving distances based on actual directions for your road trip. You can get the distance between cities, airports, states, countries, or zip codes to figure out the best route to travel to your destination.

  3. Foundations of Game Engine Development is a new book series currently being written by Eric Lengyel . Its four volumes cover the essentials of game engine development in the broad areas of mathematics, rendering, models & materials, and physics. Browse figures from the FGED series.

  4. 20 sty 2015 · Consider the distances from (0,0) to the points (3, 4) and (5, 1). The distances are 5 and ~5.09, but the abs algorithm shows (5, 1) as being closer. If you want to compare absolute differences without performing the square root, compute the square of the euclidian distance like this: (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)

  5. 25 lut 2020 · Some game objects move fast, which makes accurate calculations tricky; Simulation in a game happens in steps, rather than continuously, like in nature. For this tutorial, we will therefore focus on a simplified physics model, called Verlet Integration .

  6. With the distance calculator distance.to you can easily determine distances between world-wide locations. Simply enter any desired location into the search function and you will get the shortest distance (air line) between the points, the route (route planner) as well as all important information.

  7. This distance calculator can find the fastest distance between any two locations. Enter the source and destination to calculate the distance and then check for the fastest road distance between the two locations.