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  1. This easy-to-use travel time calculator for 5th Edition Dungeons and Dragons can quickly tell you how long it will take your party to cross that desert, forest, or other wilderness.

  2. This library calculates how many days, hours, minutes it takes to travel at slow, normal, fast pace in Dungeons and Dragons 5e. It also takes into account traveling over normal and difficult terrain.

  3. Instructions. Calculate total days, hours, and minutes for overland travel. Total Miles in Normal Terrain. Total Miles in Difficult Terrain. Pace. Dungeons and Dragons (5e) travel calculator.

  4. The party can travel up to 40 miles per day. Remember... With a forced march, you can travel an additional 5 miles per hour.

  5. Free Downloads. Games from Mongoose Publishing are always well supported with additional materials that bring your gaming experiences to life. From this page, you can freely download many new game aids, from character sheets to entire ship catalogues of deck plans! Traveller. Paranoia. Shield Maidens.

  6. 22 kwi 2018 · A creature that serves as a flying mount must rest 1 hour for every 3 hours it flies, and it can’t fly for more than 9 hours per day. Thus, characters mounted on griffons (which have a flying speed of 80 feet) can travel at 8 miles per hour, covering 72 miles over 9 hours with two 1-hour-long rests over the course of the day.

  7. I was bored and decided to do some calculations about just how fast flying in D&D was. This would also let me calculate out how far players can travel in a day or over a spell duration. The following are being used in my calculations: One round is 6 seconds long.

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