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Simulation distance is a world-creation setting in Bedrock Edition that controls mob spawning and despawning, and tick updates. In Java Edition, simulation distance is a video setting related to render distance, to restrict tick update distance.
21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.
In Bedrock Edition you can turn on the "View coordinates" switch in your game settings. This isn't a cheat, so doing this doesn't affect your ability to earn achievements, and it makes distance measuring quite easy. It is also a great aid to keep from getting lost if you don't have a compass . Java Edition.
In Bedrock Edition you can turn on the "View coordinates" switch in your game settings. This isn't a cheat, so doing this doesn't affect your ability to earn achievements, and it makes distance measuring quite easy. It is also a great aid to keep from getting lost if you don't have a compass .
I have emerged from the Redstone and Politics sections to bring you a simple, yet helpful hint: How to quickly measure distance. Take point A and point B Using SPC, or the ingame version, mark Point A and Point B as Pos1 and Pos2
13 wrz 2023 · Here are some recommended simulation distance settings based on different PC specs: Low-end PC: Start with a simulation distance of 6-8 chunks to ensure smoother gameplay. Mid-range PC: Aim for a simulation distance of 10-12 chunks for a balance between performance and visuals.
27 lut 2024 · Simulation Distance is a setting that has existed in Minecraft Bedrock Edition for years but was only added in Java Edition with the release of the Minecraft 1.18 update. In a nutshell, Simulation Distance is a setting that determines the maximum distance from the player where the chunks are ticked (updated).