Search results
Learn how to cast Death Ward, a 4th-level abjuration spell that protects a creature from death for 8 hours. Find out the source, components, range, and effects of this spell.
Death Ward is a 4th-level abjuration spell that protects a creature from instant death effects. See the spell description, rules, tags, and user comments on D&D Beyond, a website for D&D resources.
Death Ward is a 4th-level abjuration spell that grants a creature protection from death for 8 hours. It can prevent the target from dropping to 0 hit points or dying from instantaneous effects, but the spell ends in either case.
Class (es): Cleric, Paladin. You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends.
2 sty 2024 · Death Ward 5e. 4th-level Abjuration. Casting Time: 1 action. Range: Touch. Components: V, S. Duration: 8 hours. Touching a creature grants it a measure of protection against death. If the target drops to 0 HP for the first time due to taking damage, it will instead drop to 1 HP, ending the spell.
Death Ward. 4 th-level abjuration. Casting Time: 1 action Range: touch Components: V, S Duration: 8 hours. You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends.
Death Ward. 4th-level abjuration. Casting Time: 1 action Range: Touch Components: V, S Duration: 8 hours . You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends.